UTextureRenderTarget > UTexture > UStreamableRenderAsset > UObject
namespace Offsets { namespace Classes { // Inheritance: UTextureRenderTarget > UTexture > UStreamableRenderAsset > UObject namespace UTextureRenderTargetCube { constexpr auto SizeX = 0xc8; // int32_t constexpr auto ClearColor = 0xcc; // FLinearColor constexpr auto OverrideFormat = 0xdc; // EPixelFormat constexpr auto bHDR = 0xdd; // char : 1 constexpr auto bForceLinearGamma = 0xdd; // char : 1 } } }
public static class Offsets { public static class Classes { // Inheritance: UTextureRenderTarget > UTexture > UStreamableRenderAsset > UObject public static class UTextureRenderTargetCube { public const byte SizeX = 0xc8; // int32_t public const byte ClearColor = 0xcc; // FLinearColor public const byte OverrideFormat = 0xdc; // EPixelFormat public const byte bHDR = 0xdd; // char : 1 public const byte bForceLinearGamma = 0xdd; // char : 1 } } }