Classes

ULifeStateFakeDead

ULifeStateBase > UGobiObject > UObject

Member Type Offset Share
AutoRagdollFromBoneName FName 0xb8
DeadCapsuleCollisionProfile FName 0xc0
TurnOffCollisionOnComponents TArray<FGameplayTag> 0xc8
HealthResetPct float 0xd8
bShouldRagdoll bool 0xdc
MaxFakeDeathCount int32_t 0xe0
bOnFinalDeathBecomeInvulnerable bool 0xe4
RemovedTags FGameplayTagContainer 0xe8
FinalDeathAppliedTags FGameplayTagContainer 0x108