Member | Type | Offset | Share |
---|---|---|---|
DevourMontageSet | UMontageSet* | 0x210 | |
DevourInterruptMontageSet | UMontageSet* | 0x218 | |
DevourDuration | float | 0x220 | |
HealthPercentToDisrupt | float | 0x224 | |
DevourInterruptTagQuery | FGameplayTagQuery | 0x228 | |
EnemyContextClass | UAnimContext_Enemy* | 0x270 | |
BeginDevourEffects | TArray<UGameplayEffect*> | 0x278 | |
BeginDevourTargetEffects | TArray<UGameplayEffect*> | 0x288 | |
SuccessfulDevourEffects | TArray<UGameplayEffect*> | 0x298 | |
SuccessfulDevourTargetEffects | TArray<UGameplayEffect*> | 0x2a8 | |
DisruptedDevourEffects | TArray<UGameplayEffect*> | 0x2b8 | |
BeginDevourRelativeRotation | FRotator | 0x2c8 | |
SkeletalMeshTag | FGameplayTag | 0x2d4 | |
BeginDevourSkeletalMeshBone | FName | 0x2dc | |
SuccessfulDevourSkeletalMeshBone | FName | 0x2e4 |