UGameplayAction > UGobiObject > UObject
namespace Offsets { namespace Classes { // Inheritance: UGameplayAction > UGobiObject > UObject namespace UGameplayAction_BotFallTraversal { constexpr auto FilterSet = 0x210; // UGameplayEvaluatorSet* constexpr auto bDisabled = 0x218; // bool } } }
public static class Offsets { public static class Classes { // Inheritance: UGameplayAction > UGobiObject > UObject public static class UGameplayAction_BotFallTraversal { public const UInt16 FilterSet = 0x210; // UGameplayEvaluatorSet* public const UInt16 bDisabled = 0x218; // bool } } }