UGameplayAction > UGobiObject > UObject
namespace Offsets { namespace Classes { // Inheritance: UGameplayAction > UGobiObject > UObject namespace UBot_DeathReaction_GA_C { constexpr auto UberGraphFrame = 0x210; // FPointerToUberGraphFrame } } }
public static class Offsets { public static class Classes { // Inheritance: UGameplayAction > UGobiObject > UObject public static class UBot_DeathReaction_GA_C { public const UInt16 UberGraphFrame = 0x210; // FPointerToUberGraphFrame } } }