UGameplayCue_Blueprintable > UGameplayCue > UGobiObject > UObject
namespace Offsets { namespace Classes { // Inheritance: UGameplayCue_Blueprintable > UGameplayCue > UGobiObject > UObject namespace UAudio_HoldOutStop_GC_C { constexpr auto UberGraphFrame = 0x30; // FPointerToUberGraphFrame } } }
public static class Offsets { public static class Classes { // Inheritance: UGameplayCue_Blueprintable > UGameplayCue > UGobiObject > UObject public static class UAudio_HoldOutStop_GC_C { public const byte UberGraphFrame = 0x30; // FPointerToUberGraphFrame } } }