UAnimContext_Character > UAnimContext_Actor > UAnimContext_Transform > UAnimContext_Rotation > UAnimContext > UGameplayContext > UObject
namespace Offsets { namespace Classes { // Inheritance: UAnimContext_Character > UAnimContext_Actor > UAnimContext_Transform > UAnimContext_Rotation > UAnimContext > UGameplayContext > UObject namespace UAnimContext_BotTarget { constexpr auto TargetContext = 0x150; // UAnimContext_Actor* } } }
public static class Offsets { public static class Classes { // Inheritance: UAnimContext_Character > UAnimContext_Actor > UAnimContext_Transform > UAnimContext_Rotation > UAnimContext > UGameplayContext > UObject public static class UAnimContext_BotTarget { public const UInt16 TargetContext = 0x150; // UAnimContext_Actor* } } }