Classes

AZombie_PlayerCharacterBP_C

AZombieCharacter > APlayerCharacter > AGobiCharacter > ACharacter > APawn > AActor > UObject

Member Type Offset Share
UberGraphFrame FPointerToUberGraphFrame 0x1580
Armor UArmorComponent* 0x1588
StumbleDamageAccumulator UStumbleDamageAccumulatorComponent* 0x1590
AimAssistTarget UAimAssistTargetComponent* 0x1598
Drench UDrench_Component_ZombiePlayer_BP_C* 0x15a0
DamageFilter UDamageFilterComponent* 0x15a8
ZombieGhost UZombieGhostComponent* 0x15b0
CameraViewModifier UCameraViewModifierComponent* 0x15b8
KillHandler UKillHandlerComponent* 0x15c0
FlashBangReceiver_BP UFlashBangReceiver_BP_C* 0x15c8
InfectedHighlight UInfectedHighlightComponent* 0x15d0
Pingable UPingableComponent* 0x15d8
ZombieLight UPointLightComponent* 0x15e0
GameplayContext UGameplayContextComponent* 0x15e8
CameraRoot USceneComponent* 0x15f0
ThirdPersonCamera UCameraComponent* 0x15f8
ThirdPersonSpringArm USpringArmComponent* 0x1600
Mantle UMantleComponent* 0x1608
HitMarker UHitMarkerComponent* 0x1610
EnemyAudioComponent_BP UEnemyAudioComponent_BP_C* 0x1618
Damage_Capsule UCapsuleComponent* 0x1620
CharacterOverlapVolume UCapsuleComponent* 0x1628
DistanceMapSource UDistanceMapSourceComponent* 0x1630
PhysicalAnimation UPhysicalAnimationComponent* 0x1638
PlayerMovementDebug UPlayerMovementDebugComponent* 0x1640
LifeStateComponent UPlayerZombieLifeStateComponent_BP_C* 0x1648
ZombieView UZombieViewComponent* 0x1650
GameplayEffects UGameplayEffectsComponent* 0x1658
Health UHealthComponent* 0x1660
StandingEyeHeight float 0x1668