Classes

AController

AActor > UObject

Member Type Offset Share
PlayerState APlayerState* 0x2a8
StateName FName 0x2b8
Pawn APawn* 0x2c0
Character ACharacter* 0x2d0
TransformComponent USceneComponent* 0x2d8
ControlRotation FRotator 0x2f8
bAttachToPawn : 1 char 0x304